!DEFAULT { fontsize 12 color 1, 1, 1, 1 textstyle 1 } FPS { rect 0, 0, 640, 12 color 1, 1, 1, 0.5 textalign R } GameTime { rect 0, 16, 640, 16 fontsize 12 16 textalign R monospace } GameType { rect 0, 16, 640, 24 fontsize 24 textalign C color 1, 1, 0.5, 1 } WarmupInfo { rect 0, 40, 640, 24 fontsize 16 textalign C } FollowMessage { rect 0, 466, 640, 12 textalign C } SpecMessage { rect 0, 80, 640, 16 fontsize 16 textalign C } FragMessage { rect 0, 80, 640, 16 fontsize 16 textalign C time 1500 fade 1, 1, 1, 0.5 } RankMessage { rect 0, 96, 640, 12 textalign C time 1500 fade 1, 1, 1, 0.5 } PlayerSpeed { rect 0, 386, 640, 12 color 1, 1, 1, 0.5 textalign R } ItemPickup { rect 24, 384, 640, 16 fontsize 16 time 1500 #fade 1, 1, 1, 0.5 } ItemPickupIcon { rect 0, 384, 16, 16 time 1500 # fading an image requires an alpha channel, which the icons don't have >:( #fade 1, 1, 1, 0.5 } TargetName { rect 0, 256, 640, 12 textalign C time 500 } TargetStatus { rect 0, 268, 640, 12 textalign C time 500 color 0.5, 1, 1, 1 } Chat1 { rect 0, 372, 640, 12; time 3000; } Chat2 { rect 0, 360, 640, 12; time 3000; } Chat3 { rect 0, 348, 640, 12; time 3000; } Chat4 { rect 0, 336, 640, 12; time 3000; } Chat5 { rect 0, 324, 640, 12; time 3000; } Chat6 { rect 0, 312, 640, 12; time 3000; } Chat7 { rect 0, 300, 640, 12; time 3000; } Chat8 { rect 0, 288, 640, 12; time 3000; } VoteMessageArena { rect 0, 60, 640, 16 fontsize 16 textalign C } VoteMessageWorld { rect 0, 76, 640, 16 fontsize 16 textalign C color 1, 1, 0, 1 } Score_Limit { rect 0, 420, 32, 20; textalign R; fontsize 20; bgcolor 0.5 0.5 0.5 0.5; fill; } Score_OWN { rect 0, 440, 32, 20; textalign R; fontsize 20; bgcolor 1 1 1 0.5; fill; } Score_NME { rect 0, 460, 32, 20; textalign R; fontsize 20; bgcolor 0 1 0 0.5; fill; } # that's all the DM stuff Team1 { rect 0, 372, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team2 { rect 0, 360, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team3 { rect 0, 348, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team4 { rect 0, 336, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team5 { rect 0, 324, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team6 { rect 0, 312, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team7 { rect 0, 300, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } Team8 { rect 0, 288, 640, 12; bgcolor 0.5 0.5 0.5 0.5; textalign R; fontsize 8 12; monospace; } # PowerUp1_Icon is also used for the O/D indicator in CTFS PowerUp1_Icon { rect 608, 264, 32, 32; } PowerUp1_Time { rect 544, 264, 64, 32; textalign R; fontsize 32; } PowerUp2_Icon { rect 608, 232, 32, 32; } PowerUp2_Time { rect 544, 232, 64, 32; textalign R; fontsize 32; } PowerUp3_Icon { rect 608, 200, 32, 32; } PowerUp3_Time { rect 544, 200, 64, 32; textalign R; fontsize 32; } PowerUp4_Icon { rect 608, 168, 32, 32; } PowerUp4_Time { rect 544, 168, 64, 32; textalign R; fontsize 32; } FlagStatus_OWN { rect 608 400 32 32; } FlagStatus_NME { rect 568 400 32 32; } TeamCount_OWN { rect 620, 40, 20, 20; bgcolor 0.5 0.5 0.5 0.5; fill; fontsize 20; } TeamIcon_OWN { rect 600, 40, 20, 20; bgcolor 0.5 0.5 0.5 0.5; fill; image "models/players/mynx/icon_pm.tga"; } TeamCount_NME { rect 620, 64, 20, 20; bgcolor 0.5 0.5 0.5 0.5; fill; fontsize 20; } TeamIcon_NME { rect 600, 64, 20, 20; bgcolor 0.5 0.5 0.5 0.5; fill; image "models/players/sarge/icon_pm.tga"; }